Eschewing the commonplace tab-target combat system, Dragon's Prophet gold looks to meld action-packed brawler-style combat with the completionist's paradise (or nightmare, depending on your perspective) of Pokemon-esque creature collection, and in fact the whole game hinges on this somewhat strange combination.I'm quite attached to my small luxuries, and thankfully Dragon's Prophet delivers on that front.
There's a built-in bag sorting button, a button to extract resources from multiple items at once (more on that later), a number of inventory sorting filters, and so on. On the whole, the UI feels remarkably polished. I just wish I could say that about the rest of the game.Lastly, all of those issues are compounded by the fact that, at least in the case of the area in which I chose to start, the questing path is remarkably linear, and it's reflected in the world itself. During almost the entirety of my time in the game so far, I've been running down a single path, blocked on both sides by massive rock walls that my dragon can't fly over.
And of Dragon's Prophet gold there are more than a few dragons on display, along with siege weapons and aerial combat galore. Dragon's Prophet launches September 18th. The video is viewable after the break.After that, though, I can execute a different ability -- bound to R, let's say -- and its associated combo, and if I'm quick enough, I can then execute the final AoE ability of the first combo. It's a bit hard to explain in text, but it flows surprisingly well in-game.